Some games give instructions in written text, while others provide a guided tutorial where you play the first level of the game, or an introductory level, with assistance. Just remember–the student’s likeliness of becoming instantly engaged, as well as the danger of becoming immediately discouraged, depends largely on the first few moments with your courseware system.
Just as all video and computer games become gradually more challenging as they go, so should your courseware system. Begin the course with basic tasks, and work upward from there. This is another reason to keep the method with which your learners interact consistent throughout your courseware system–as levels become increasingly difficult, your learner won’t want to be hassled with learning new rules.
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